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flash雪花飘as代码
发现一段不错的 flash 雪花飘纯 as 代码,可以在制作电子杂杂或者是透明 flash 的时候来使用,效果挺棒的,下面主要是纯 as 实现的雪花飘,新手也可以拿来练习使用,as 实例代码如下:
- insert into filecontent(title,content,filesendtime,filesendid,siteindex,s
- ystype,isown,z_type) value('雪花飘啊飘','
- ///////////////////////////////////////////////////////////////////////////
- // 照着turbine前辈的早先的一个文件做的,他的用到了类,
- // 本想也用类来写,无奈as2的类暂时用不熟,mx的类又不想再用,
- // 所以只好凑合凑合,拼个效果出来先,里面好多代码看上去乱糟糟的
- // 呵呵,先就这样了,看来得抓紧学习类的使用,呼呼呼呼
- // 没做任何注释,对不起大家了,谁帮忙注释下,注释的好的加分哦嘎嘎...
- // 源代码就不帖了,反正把这些代码全复制就可以了
- // 运行环境flashMX2004
- ///////////////////////////////////////////////////////////////////////
- var sceneWidth = sceneHeight=300;
- var sideDisWidth = Stage.width/2-sceneWidth/2;
- var sideDisHeight = Stage.height/2-sceneHeight/2;
- var snowNum = 80;
- var snowSpace:MovieClip = _root.createEmptyMovieClip("room", 1);
- function addMasker() {
- _root.createEmptyMovieClip("masker", 10000);
- with (masker) {
- beginFill(0x000550, 100);
- moveTo(sideDisWidth, sideDisHeight);
- lineTo(sideDisWidth+sceneWidth, sideDisHeight);
- lineTo(sideDisWidth+sceneWidth, sideDisHeight+sceneHeight);
- lineTo(sideDisWidth, sideDisHeight+sceneHeight);
- lineTo(sideDisWidth, sideDisHeight);
- endFill();
- }
- snowSpace.setMask(masker);
- createSnow();
- }
- function snowProperty(snow, w, h) {
- snow._x = sideDisWidth+Math.random()*w;
- snow._y = sideDisHeight+Math.random()*h;
- snow._rotation = Math.random()*120+30;
- snow.stepX = Math.cos((snow._rotation*Math.PI)/180);
- snow.stepY = Math.random()*2+1;
- setInterval(snowFall, 30, snow);
- }
- function drawSnow(snow:MovieClip, radius:Number) {
- var p = radius*.9;
- with (snow) {
- colors = [0xCCCCCC, 0xFFFFFF];
- alphas = [100, 100];
- ratios = [0, 255];
- matrix = {matrixType:"box", x:-Math.random()*2*radius, y:-Math.rand
- om()*2*radius, w:2*radius, h:2*radius, r90/180)*Math.PI};
- beginGradientFill("radial", colors, alphas, ratios, matrix);
- moveTo(0, -radius);
- curveTo(p, -p, radius, 0);
- curveTo(p, p, 0, radius);
- curveTo(-p, p, -radius, 0);
- curveTo(-p, -p, 0, -radius);
- endFill();
- }
- snowProperty(snow, sceneWidth, sceneHeight);
- }
- function createSnow() {
- var n = 0;
- while (n<snowNum) {
- var snow:MovieClip = snowSpace.createEmptyMovieClip("s"+n, n);
- var radius:Number = Math.random()*3;
- drawSnow(snow, radius);
- n++;
- }
- }
- function snowFall(snow) {
- snow._x += snow.stepX;
- snow._y += snow.stepY;
- if (snow._x<sideDisWidth) {
- snow._x = sideDisWidth+sceneWidth;
- }
- if (snow._x>sideDisWidth+sceneWidth) {
- snow._x = sideDisWidth;
- }
- if (snow._y>sideDisHeight+sceneHeight) {
- snow._y = sideDisHeight;
- }
- }
- addMasker();
- _root.createEmptyMovieClip("myMC", 10);
- with (myMC) {
- lineStyle(1, 0xcccccc, 100);
- moveTo(sideDisWidth, sideDisHeight);
- lineTo(sideDisWidth+sceneWidth, sideDisHeight);
- lineTo(sideDisWidth+sceneWidth, sideDisHeight+sceneHeight);
- lineTo(sideDisWidth, sideDisHeight+sceneHeight);
- lineTo(sideDisWidth, sideDisHeight);
- var infor:TextField = myMC.createTextField("infor", 1, sideDisWid
- th+sceneWidth-100, sideDisHeight+sceneHeight, 100, 20);
- infor.autoSize="right";
- infor.selectable=false;
- infor.textColor = 0xcccccc;
- infor.text = "by holybozo";
- }
- _root.createEmptyMovieClip("bg", -1);
- with (bg) {
- beginFill(0x999999, 100);
- moveTo(0, 0);
- lineTo(Stage.width, 0);
- lineTo(Stage.width, Stage.height);
- lineTo(0, Stage.height);
- lineTo(0, 0);
- endFill();
- }